Dice Dodge is a dice game related to those in the jeopardy family, which includes Pig and Farkle.
However, instead of the choices being "keep rolling" or "stop", one must choose whether to roll dices along a column, row, or across the entire board in order to maximize their chances of winning.
Gameplay involves tossing two dice and marking one cell on the board corresponding to the row and column rolled. The player then decides whether to roll one or both dice again in order to place more markers on the board. The point value of a row or column is equal to the number of markers on it, squared. If the player rolls a cell that has already been marked, their turn ends and their score is tallied. The winner of the game is the player with the most points after six rounds.
To roll dices or a dice tap on the "Roll" button:
After dice(s) rolled the cell(s) for marking will contain ?. To mark just tap on a cell.
There are one row with two marks, one row with one mark and three columns with one mark each in the figure above. So, the total score is
If you don't want to roll a dice just tap on it. This dice will be locked for the next roll.
The game was designed by Nicholas Reymann